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Game on for Growth: Educational Games for Diverse Learners

Nancy Rojas
ID-3128
School Name: Golden Gate Elementary
Grant Request Grade: K-5
Grant Request Subject: Special Needs Students

Additional Details

The goal of this project is to increase engagement, independence, and foundational academic skills for special needs learners with intellectual disabilities by providing developmentally appropriate educational games. These interactive tools will support individualized learning needs, strengthen cognitive and literacy skills, and create meaningful opportunities for students to practice problem‑solving, communication, and social interaction through play‑based learning.
Students will participate in daily, structured learning activities using educational games designed for learners with intellectual disabilities. During small‑group and one‑on‑one instruction, students will use interactive games to practice foundational academic skills such as letter recognition, phonics, counting, matching, sequencing, and problem‑solving. These games will also support cognitive development by strengthening memory, attention, and processing skills through repeated, hands‑on practice.
Increased Engagement and Motivation Educational games capture students’ attention and make learning enjoyable. For learners with intellectual disabilities, high‑interest, hands‑on activities significantly increase participation and reduce frustration. Strengthened Foundational Academic Skills Games provide repeated practice with essential skills—letter recognition, phonics, counting, matching, sequencing, and problem‑solving—in a format that feels fun rather than overwhelming. Enhanced Social and Communication Skills Many games require turn‑taking, sharing, collaboration, and communication. These structured interactions help students practice social skills in a safe, supportive environment. More Inclusive Classroom Experiences Games create opportunities for all students to participate in centers, small groups, and independent learning time. This promotes equity and ensures students with intellectual disabilities are fully included in daily routines.
The purpose of this funding is to provide special needs learners with high‑interest, interactive educational games that make learning more accessible and motivating. These tools will help students practice essential skills—such as letter recognition, phonics, counting, matching, sequencing, memory, and problem‑solving—through structured, play‑based activities that support their IEP goals and daily classroom routines.
304.71
Pop and Learn: Letters and Numbers
29.99
Counting Money Puzzles
14.99
Pattern Blocks Design Cards
16.99
It's a Snap! Addition Center
29.99
20 Primary Composition Books
65.80
All In One Magnetic Phonics Kit
39.99
Jumbo Magnetic Tens Frame
21.99
Measurement Bingo
14.99
Touch and Read Blends and Diagraphs
29.99
I Can Build Simple Words Game
39.99
Touch and Read CVC Words
29.99

Funding Details

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